GLCMTextures: GLCM Textures of Raster Layers

Calculates grey level co-occurrence matrix (GLCM) based texture measures (Hall-Beyer (2017) <https://prism.ucalgary.ca/bitstream/handle/1880/51900/texture%20tutorial%20v%203_0%20180206.pdf>; Haralick et al. (1973) <doi:10.1109/TSMC.1973.4309314>) of raster layers using a sliding rectangular window. It also includes functions to quantize a raster into grey levels as well as tabulate a glcm and calculate glcm texture metrics for a matrix.

Version: 0.3.7
Depends: terra
Imports: Rcpp, raster
LinkingTo: Rcpp, RcppArmadillo
Suggests: knitr, rmarkdown
Published: 2023-01-30
Author: Alexander Ilich ORCID iD [aut, cre]
Maintainer: Alexander Ilich <ailich at usf.edu>
BugReports: https://github.com/ailich/GLCMTextures/issues
License: GPL (≥ 3)
URL: https://ailich.github.io/GLCMTextures/, https://github.com/ailich/GLCMTextures
NeedsCompilation: yes
SystemRequirements: C++17
Citation: GLCMTextures citation info
Materials: README
CRAN checks: GLCMTextures results

Documentation:

Reference manual: GLCMTextures.pdf

Downloads:

Package source: GLCMTextures_0.3.7.tar.gz
Windows binaries: r-devel: GLCMTextures_0.3.6.zip, r-release: GLCMTextures_0.3.6.zip, r-oldrel: GLCMTextures_0.3.6.zip
macOS binaries: r-release (arm64): GLCMTextures_0.3.6.tgz, r-oldrel (arm64): GLCMTextures_0.3.6.tgz, r-release (x86_64): GLCMTextures_0.3.6.tgz, r-oldrel (x86_64): GLCMTextures_0.3.6.tgz
Old sources: GLCMTextures archive

Linking:

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